Hello my name is Daniel, I am an indie developer that is actively trying to learn and develop games in the Unity engine. I am self taught and trying to learn as much as I can to create high fidelity and better feeling games for the future as a hobby. I like to take part in game jams so that's where most of my games come from. I started making games in 2017 when me and a few friends took part in a weekend game jam, since then I've been off and on learning things here and there, but recently I've wanted to take more of a deep dive into it and try to learn the most I can. Now for each game I make, there's going to be a learning challenge added for developing a specific skill or set of skills.